An original vehicular destruction sandbox with custom game systems, arena design, visual adaptations and synthesized sound. A vintage arcade homage, independently made.
Mara's model adapts the Rain character: Rain Rig (CC) Blender Foundation | studio.blender.org.
Rain source · Creative Commons Attribution 4.0 · Adaptation details
Modifications include a browser game skeleton, outfit and material changes, blonde pigtails, standing and driving poses, and optimized textures. Mara is this game's original character identity.
Adapted from Snow Rig © Blender Foundation | studio.blender.org, with original game wardrobes, optimized geometry and a thirteen-joint game skeleton.
Base vehicle model: Eric Chadwick / Darmstadt Graphics Group GmbH, 2024. Derived from the original CC0 concept by Unity Fan. Distributed by Khronos glTF Sample Assets under CC BY 4.0.
Adapted body proportions, independent physical wheel poses, custom liveries, damage and equipment. Source branding is omitted from the game's rendered vehicles. No endorsement is implied.
The arena uses locally bundled CC0 photographs and materials from Poly Haven:
The optional DGX asset lab is Based on Modly by Lightning Pixel (MIT source) and uses separately installed generation models. Its private adapter integrates TripoSG, BiRefNet and Z-Image Turbo; model licenses and exact revisions are recorded with the generator source. Generated assets are previewed before insertion and are temporary to the current arena.
Game design and implementation prepared with Codex. All represented inhabitants are fictional. Credits remain part of the distributed game package.